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Gracia 4DGS viewer app iconImage: Gracia

Vision Pro app

Gracia: 4DGS viewer

Lifelike volumetric videos

  • Photo & Video
  • Gracia AI, Inc.
  • Free
Spatial Insider Rating
Top PickRated Jun 15, 2026

One of the clearest examples of what Vision Pro can do: real moving scenes you can walk around and view from any angle.

Spatial Insider ratingTop Pick
Gracia: 4DGS viewerGracia AI, Inc.

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About the app.

Gracia plays moving volumetric scenes made with 4D Gaussian Splatting, a capture method that records a subject from many viewpoints instead of locking you to one camera angle. A person, performance, or place can appear at full size in your room while the action keeps moving.

You can place a scene beside your furniture, walk around it, and choose your own view. Full-scene playback goes further by surrounding you with the capture, which makes the difference between a flat video and a spatial recording easy to understand.

The library gives you several kinds of scenes to explore rather than a single technical demo. Some captures stream right away, while larger ones need to download first, so it is worth starting with one scene and giving it room to load.

Spatial Insider video

See it in use.

Hands-on with Gracia on Apple Vision Pro.First featured May 13, 2026

Developer Spotlight

Meet the Gracia team.

The team behind Gracia’s 4D Gaussian splatting platform

Five members of the Gracia team together in their office while Andrey Volodin wears Apple Vision Pro
Photo courtesy of Gracia

Gracia brings together more than 11 years of GPU engineering experience. Co-founder and CTO Andrey Volodin was the lead developer of cocos2d-objc, later joined Prisma AI as an early employee, and led its mobile development, bringing on-device neural networks to millions of people. He also founded netmonet, which became one of the region’s largest fintech infrastructures.

Why the team built Gracia

Before Gracia existed, Andrey spent his evenings experimenting with neural rendering on consumer hardware. He first ran neural radiance fields, or NeRFs, on an iPhone using Metal, then brought them to a standalone Quest headset with a native OpenXR Vulkan renderer. When Gaussian splatting emerged, he built a real-time splat renderer for VR and shared a demo that quickly spread through developer and creator communities. The response inspired a ‘YouTube for volumetric video,’ but the team soon learned that creation, not distribution, was the real bottleneck. Together with co-founder and CEO Georgii Vysotskii, Andrey shifted Gracia toward training and processing 4D Gaussian splats with stable motion, high visual fidelity, and file sizes small enough to stream.

Top Pick reflection

Being selected as a Top Pick by someone who has seen what the platform can and cannot do, and knows exactly where the bar is, means a lot to us. For a team building the production layer underneath the format, it is a meaningful signal that the experience built on top of it is doing exactly what it should.

The Gracia team

App information

Details.

Price
Free
Vision Pro support
Made for Vision Pro · Requires visionOS 26.4
Developer
Gracia AI, Inc.
On visionOS since
Jun 15, 2026
Last updated
Jun 15, 2026
First featured
May 13, 2026
Preparing the Spatial Insider studio