Scenery Is Adding Gaussian Splats to Its App Across Apple Platforms
Scenery says the feature will arrive with the public releases of iOS 27, macOS 27, and visionOS 27. Scripts can update hundreds of thousands of splats per frame.

Scenery says Gaussian splats will arrive in its app as scene objects with the public releases of iOS 27, macOS 27, and visionOS 27.
Co-founder Arthur Schiller announced the feature on September 3 and shared a 35-second demonstration recorded through Apple Vision Pro.
What the demo shows
The demonstration uses a CC-licensed cluster fly capture by Dany Bittel. It opens with the fly selected inside Scenery's Mac editor, then shows the same splat floating above a real desk through Apple Vision Pro.
Position and rotation controls surround the splat in both views. A small interface control appears beneath it in the Vision Pro scene.
Schiller says Scenery will treat a splat as another object beside 3D models and interface elements. Scenery already supports images, video, spatial audio, events, custom shaders, and other media inside its projects.
Scripting can access individual splats
Schiller says Scenery's scripting system can reach per-splat data and use a GPU compute kernel to move hundreds of thousands of splats during each frame.
Scenery's documentation now includes a Splat API that provides read and write access to a splat's GPU buffers. Its compute documentation says those kernels currently run only on Apple GPUs.
The broader scripting API remains in beta and is available to selected accounts. Scenery says beta features require a recent App Store build or access to a TestFlight build.
Launch details
Schiller said Gaussian splats are coming to Scenery "with" iOS 27, macOS 27, and visionOS 27, indicating public availability alongside Apple's OS releases. The company has not announced an exact app version or separate release date.
The current Scenery app is free to download with in-app purchases and runs on iPhone, iPad, Mac, and Apple Vision Pro. Apple's visionOS 27 beta 8 arrived on August 31, so the operating systems named in the preview are still prerelease software.
Scenery has not detailed the supported splat formats, capture and import limits, editing controls, or whether scripting access will expand when the feature ships.



